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The big headline this morning is that publisher Activision has brought the hammer down at Call of Duty developer Infinity Ward’s Los Angeles studio. G4 shed light on the story last night. G4’s source told them that a “bunch of ‘bouncer-types’” showed up outside the developer’s offices unannounced. When employees approached the ‘bouncers’ and asked why they were there, they received no response. The G4 source claimed that ”Everyone is on edge.”

This ‘bouncer’ business all went down after Infinity Ward studio heads, CEO and Studio Head Vince Zampella and President and CTO Jason West went missing after a meeting with Activision that morning. A few hours later, more information started to surface. West got online and updated a couple of his social networking accounts, Facebook and LinkedIn. Kotaku was able to get a screenshot of West’s Facebook status that says, “is drinking. Also, no longer employed.”:

The next thing that West updated was his LinkedIn account, which now says that he was employed at Infinity Ward from “January 2001 – March 2010 (9 years 3 months).”

And it appears that Activision is in fact the cause of all this. In an SEC filing that Activision posted yesterday, Activision states:
“The Company is concluding an internal human resources inquiry into breaches of contract and insubordination by two senior employees at Infinity Ward. This matter is expected to involve the departure of key personnel and litigation.”
That paints a pretty picture for us. No official word has been given, but it would appear that Jason West was one of the senior employees based on his profiles. And as we are writing this, we’ve discovered that Kotaku has found that Vince Zampella is most likely the other senior employee, as he has updated his LinkedIn profile as well.

We have no official word on any of this really, except for the SEC filing. But after all of this news coverage, we can pretty much guarantee that we’ll have some more information on what really went down at the Infinity Ward offices pretty soon.
As promised, we’ve returned tonight to wrap up the ApocalyPS3. Sony is now confirming that the Playstation Network service has been restored, and Playstation 3s everywhere should be operating normally.
We are aware that the internal clock functionality in the PS3 units other than the slim model, recognized the year 2010 as a leap year. Having the internal clock date change from February 29 to March 1 (both GMT), we have verified that the symptoms are now resolved and that users are able to use their PS3 normally.
If the time displayed on the XMB is still incorrect, users are able to adjust time settings manually or via the internet. If we have new information, we will update you through the PlayStation.Blog or PlayStation.com.
We apologize for any inconvenience this may have caused.
It’s now safe to turn on your Playstation 3 without worrying about losing your trophies or anything. and you can once again play games. No firmware update download is required. If your PS3’s clock is still wrong, you can set it manually or by or via the internet by going to the Settings menu.
If you lost any trophy data, you may still be able to get it back. Just launch the game for which the lost trophies came from, and it should automatically return to your trophy shelf. Easy as pie.
If you’re a Playstation 3 Fat owner, you can now say that you survived the 2010 ApocalyPS3.
Several sources, tips, and Twitter updates have given word that the error that struck the “fat” Playstation 3 systems last night and lasted into this afternoon has finally been fixed.
Error 8001050F, which has come to be known as the “clock bug” (or even “ApocalyPS3″ over at Joystiq), invaded the vast majority of the older model PS3s last night. The effected systems couldn’t play games, connect to the Playstation Network, and the clocks reset themselves to 12/31/1999. Even worse, any trophies earned that the user hadn’t synced before the error struck were lost.
But it appears now that everything is back to normal. We’re not even entirely sure how, as no patch was ever sent out by Sony. So to test it out for ourselves, I powered up my fat Playstation 3 to see if the reports were true. Alas, they were. My PS3 ran Modern Warfare 2 flawlessly.
We have yet to hear an official from Sony on how it was fixed, or even what the overall damage was. Expect one last post on ApocalyPS3 either tonight or tomorrow.
Sony has finally released a more concrete statement on the network connection and date errors that is currently affecting most of the non-slim Playstation 3 consoles.
As you may be aware, some customers have been unable to connect to the PlayStation Network today. This problem affects the models other than the new slim PS3.
We believe we have identified that this problem is being caused by a bug in the clock functionality incorporated in the system.
Errors include:
* The date of the PS3 system may be re-set to Jan 1, 2000.
* When the user tries to sign in to the PlayStation Network, the following
message appears on the screen; “An error has occurred. You have been
signed out of PlayStation Network (8001050F)”.
* When the user tries to launch a game, the following error message appears
on the screen and the trophy data may disappear; “Failed to install
trophies. Please exit your game.”
* When the user tries to set the time and date of the system via the
Internet, the following message appears on the screen; “The current date
and time could not be obtained. (8001050F)”
* Users are not able to play back certain rental video downloaded from the
PlayStation Store before the expiration date.We hope to resolve this problem within the next 24 hours. In the meantime, if you have a model other than the new slim PS3, we advise that you do not use your PS3 system, as doing so may result in errors in some functionality, such as recording obtained trophies, and not being able to restore certain data.
As mentioned above, please be advised that the new slim PS3 is not affected with this error. We are doing our best to resolve the issue and do apologize for any inconvenience caused.
So it looks as if what we reported on earlier is true. We’ll keep you updated.
This was quite the rude awakening to the month of March for Playstation 3 owners. Reports from all over came in Sunday night that the PlayStation Network was suffering from login errors that’s causing many players to be left unable to play games. Many players are even losing recently earned trophies for games such as the newly released Heavy Rain.

“We’re aware that many of you are having problems connecting to PSN, and yes, we’re looking into it. Stay tuned for updates,” an update on Playstation’s official Twitter account said.
A couple of hours after that update, more reports started coming in from owners of the original Playstation 3 systems (the non-slim units) that the date on their console is being reverted to 12/31/1999. A possible theory on this is explained in this forum thread. According to SonyPlaystation’s most recent Twitter update, PS3 Slim consoles appear to be unaffected. But, according to Develop, the debug PS3 consoles that game developers use to develop PS3 games are also suffering from a similar system error.
We’ll try and keep you updated, but it’s been several hours since Sony last gave us an update, so it’ll be hard for us to do that until they give us something to work with.
UPDATE: Sony has released another update.
Sony announced Friday that if you purchase a PSP Go between now and March 21, 2010, you will recieve your choice of Little Big Planet or Assassin’s Creed: Bloodlines for free.
When you purchase the system, Sony emails you a redemption code when you log on to the PlayStation Network from your new system.
For more information check out the PlayStation blog.
E3 is set to make a comeback, especially with this year’s guestlist. Among that list is THQ. In an IGN interview today, THQ CEO Brian Farrell revealed the company’s E3 lineup, which we are going to keep a close eye on now because it contains games such as the new Saints Row and the new Red Faction.
“I think we’re going to blow people away at E3. You’ll be seeing Saints Row 3. You’ll be seeing the next Red Faction. You’ll be seeing more of Homefront. We’ve been talking about it, but we’ll actually show some of our Warhammer 40k MMO, and I think people are going to go, “Oh my God. They’ve got their stuff together,” Farrell said in the interview.
The interview is rather in-depth, and several tidbits on several different games and topics are mentioned throughout, so if you’re interested in that stuff, then be my guest and go read it.
Just a week after EA took a large number of servers offline that we reported on last month, EA has another batch of games that will lose online playing capabilities starting next month.
The shutdowns begin on March 16th, with titles such as the original Godfather for Playstation 3 and Xbox 360, Def Jam for Playstation 3 and Xbox 360, and Mercenaries 2 for PC being the biggest losers. The shutdowns continue on April 15th with Burnout 3: Takedown for PS2 and Army of Two for PS3 (in Asia only), among others. The complete list of newly announced shutdowns is below.
March 16, 2010 Online Service Shutdown
Def Jam for PlayStation 3 and Xbox 360
Godfather for PlayStation 3 and Xbox 360
Lord of the Rings: Conquest for PC, PlayStation 3 and Xbox 360
Mercenaries 2: World in Flames for PC
Need for Speed: Carbon for PlayStation Portable
Need for Speed: ProStreet for PlayStation Portable
Simpsons for PlayStation 3 and Xbox 360
April 15, 2010 Online Service Shutdown
Burnout 3: Takedown for PlayStation 2
Army of Two for PlayStation 3 (Asia only)
Additionally, the shutdown of Xbox LIVE for Original Xbox consoles and games (scheduled for April 15, 2010) will retire online services for the following titles:
Battlefield 2: Modern Combat for Xbox
Burnout 3: Takedown for Xbox
Madden NFL 09 for Xbox
As Blizzard Entertainment president Mike Morhaime promissed in a conference call with analysts and investors last week, the long-awaited closed beta for StarCraft II: Wings of Liberty began today. Players who received an invitation will get an “early opportunity to play, test, and experience the online multiplayer aspect of StarCraft II, as well as get a first look at the newly revamped Battle.net.”
The FAQ on everything you need to know about the beta, like how to signup or how to watch a replay of you killing an opponent, can be found here. We would post it all on here, but it’s freakishly long, so we won’t.
StarCraft II: Wings of Liberty is expected to arrive to PC during the first half of 2010.
At Activision’s recent financial meeting CEO Mike Griffith announced that Call of Duty: World At War is doing very successful in the digital market as all three map packs for the game have combined sales of almost 10 million downloads.
Griffith also announced that World At World is “one of the top three titles played over Xbox LIVE even more than one year since its original launch.”
The map packs run for 800 MS points (or about $10), generating Activision almost $100 million dollars in sales just for the packs alone.
You can expect the first map pack for World at War 2 this spring on Xbox Live, the Playstation Network and on the PC.